An analysis of violence in multi-media & its effects on society

This was a report written in 2020, where I had to study and research different viewpoints on the effects video games had in society with specific reference to the influence of “violent” video games, and how they might be a root cause of violence in society. The concluding idea of this report was the fact that video games most likely do not have a direct causation with violence in real life, and how they have been used as a scapegoat.

While the majority of this research was done as secondary research, I was also able to conduct some primary research by asking an online questionnaire to people who played video games, which resulted in over 1,100 responses.

The full report is below.

Written by Noah Rigden

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